﻿


function onSourceDownloadProgressChanged(sender, eventArgs) {

    var loadPercentage = Math.round((eventArgs.progress * 100)) ;
    sender.findName("uxStatus").Text = "Calling the spirits " + loadPercentage + "%";


    var Petal1 = sender.findName("Petal1");
    var Petal2 = sender.findName("Petal2");
    var Petal3 = sender.findName("Petal3");
    var Petal4 = sender.findName("Petal4");
    var Petal5 = sender.findName("Petal5");
    var Petal6 = sender.findName("Petal6");


    Petal1.Opacity = loadPercentage;
    if (loadPercentage > 20)
        Petal2.Opacity = loadPercentage;
    if (loadPercentage > 40)
        Petal3.Opacity = loadPercentage;
    if (loadPercentage > 60)
        Petal4.Opacity = loadPercentage;
    if (loadPercentage > 80)
        Petal5.Opacity = loadPercentage;
    if (loadPercentage > 95)
        Petal6.Opacity = loadPercentage;

    Petal1.Height = loadPercentage * 0.7;
    Petal2.Height = loadPercentage * 0.7;
    Petal3.Height = loadPercentage * 0.7;
    Petal4.Height = loadPercentage * 0.7;
    Petal5.Height = loadPercentage * 0.7;
    Petal6.Height = loadPercentage * 0.7;

    Petal1.Width = 1 + (loadPercentage / 3);
    Petal2.Width = 1 + (loadPercentage / 3);
    Petal3.Width = 1 + (loadPercentage / 3);
    Petal4.Width = 1 + (loadPercentage / 3);
    Petal5.Width = 1 + (loadPercentage / 3);
    Petal6.Width = 1 + (loadPercentage / 3);

    /*
Storyboard.Begin();
sender.findName("Storyboard1").begin();

    var Canvas = sender.findName("parentCanvas");
    var Resources = Canvas.Resources;
    var Storyboard = Canvas.findName("Storyboard1");
    Storyboard.begin();
    
    
    
    

    sender.findName("Storyboard1").Begin();
    sender.findName("uxStatus").Text =
    "Loading: " + Math.round((eventArgs.progress * 1000)) / 10 + "%";
    sender.findName("uxProgressBar").ScaleY = eventArgs.progress * 356;
    */
}





